- Use Charm to set up your combos, it will make landing Orb of Deception and Fox-Fire dramatically easier.
- Initiate team fights using Charm, and chase down stragglers with Spirit Rush.
- Spirit Rush enables Ahri's abilities, it opens up paths for Charm, helps double hitting with Orb of Deception, and closes to make use of Fox-Fire.
- Ahri's survivability is dramatically reduced when her Ultimate, Spirit Rush, is down.
- Stay behind minions to make Charm difficult to land, this will reduce Ahri's damage potential significantly.
- Sudden Impact
- Ghost Poro
- Ravenous Hunter
- The Ultimate Hat
1Table Of Contents
- Why Ahri?
- Summoner Spells
- Good Resources for Learning Ahri
Well, Ahri is arguably one of the most versatile characters in League, you can play her as an assassin and quickly assassinate the enemy AD Carry, or you can choose to play her as a Control Mage and help your team on sieges pushing the minion waves and poking your enemies with Orb Of Deception.
In summary, mastering Ahri allows you to have a better understanding of these two play styles and makes it easier for you to learn other similar champions due to that.
If you want to become a good Mid Laner, learning Ahri is certainly going to be helpful for you, so stick with me!
4Abilities and How to Use Them
Orb Of Deception : There are various reasons why you would maximize this skill over the all the others, Orb Of Deception is your primary source of damage when fighting and also the perfect option for shoving the wave and poking you enemies.
PROTIP: Make sure you hit both parts of the skill when fighting to potencialize your burst damage.
Fox-Fire : Many Ahri players may argue that maxing the Fox-Fire second is not as good, for me though, maxing the W is actually pretty good for three main reasons:
Firstly, you are guaranteed to hit it on a 1v1 fight.
Secondly, although Charm does a bit more damage and scales a lot more, Fox-Fire's cooldown time is way lower than than Charm's cooldown time.
Lastly, Fox-Fire is more 'spammable' due to its low mana cost, whereas charm costs a ton!
Charm : Scales a lot, good CC and damage, but it is a bit hard to hit when you are playing against decent players. It fits really well her kit, use it wisely especially on the early game because its mana cost, as well as its cooldown time is really high!
Now, in the Runes Section above I suggested taking the Domination tree followed by the Sorcery tree as secondary choice and I will explain why I think this is one of the best combination of runes for Ahri.
As I said above, I love playing assassin Ahri rather than a control mage, so for me not only Electrocute, but the whole Domination tree are one of the best options to rapidly murder your target, so for me it fits both the champion and the play style really well.
Now, on the Sorcery tree, in particular and . Well, if you wanna play more aggressively chasing and killing vulnerable enemies all the time you gotta be able to spam your skills, right?
>> Please note that I made this rune page based on one particular play style, many players prefer running Summon Aery or Arcane Comet instead, it all comes down to what is your favorite play style
That said, let's go to the next topic!
6Good Resources for Learning Ahri
One of them is 아리는아리아리함
I know this is kinda old but still an awesome montage, I hope you enjoyed it.
The other one is Vertigal, he's been an Ahri main for 7 or 8 years now, definitely check out his channel, he has awesome guides!
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This is more of a standard, there is not much to explain here.
Recommended Full Build
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This build is incredibly awesome for Ahri, I have tried it recently and it feels really good for the Assassin play style, you get a lot of damage from Luden's Echo and Hextec Gunblade and a good source of Magic Penetration and CDR from the other items, it's overall a pretty well balanced build.
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Since these are situational items I'll explain one by one, let's go.
Usually you want to avoid getting hit by any CC or strong magic damage, but in some cases, avoiding those kinds of things is nearly impossible, for example, you can't avoid Veigar's R or
Annie's Q because, obviously, they are point-and-click abilities, so in cases like this, Banshee's Veil might be a good purchase.
Rabbadon's Death Cap: If more damage and the enemies aren't building any magic resistance you can straight up just go for this one!
Mercury Treads: Good option if you have to deal with annoying CC in lane, I'd go for that in a matchup against Veigar.
Hextec Protobelt-01: You can go for that instead of Hextec Gunblade, I would usually choose for this one when I feel like I need to chase further than my ultimate can go. It is also a great option for AoE damage and suits really well with Luden's Echo.
I am really sorry that I couldn't cover stuff like Matchups and give you some tips to laning phase, I haven't played Ahri in so long, so a lot of stuff changed and I didn't want to give you guys the wrong advice, hope you understand!
Moreover, I want to give some special thanks to [color yellow]Vertigal and 아리는아리아리함[/color] for encouraging me to play Ahri, thanks a lot!
Peace out everyone!
"여러분의 팝스타 아리예요!~"-Popstar Ahri
- 5Table Of Contents
- 6Why Ahri?
- 7Summoner Spells
- 8Abilities and How to Use Them
- 10Good Resources for Learning Ahri
- UPDATED1 year ago
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